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Форум » Форум » Обновления игры » Обновление 2.2 testlive
Обновление 2.2 testlive
dewzzDate: Пятница, 15.04.2011, 19:13 | Message # 1
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ИЗВЕСТНАЯ ПРОБЛЕМА

  • The exit door for T'ian'an currently does not lead out of the dungeon. Currently, pathing is the only safe way to escape!

ОБЩЕЕ

  • The debuff effect of Impede Life will no longer stop the Natural Stamina and Mana regen on targets for up to 30 seconds.
  • The AA feats Boil Blood and Unleash the Underworld should again be properly trainable.
  • Holy Accession will now proc off any blue heal (Wave of Life/Blood Flow/Life of Set) running on the Priest of Mitra.

ПОДЗЕМЕЛЬЯ

  • DoTs in the Forbidden City Courtyard, General Sheng encounter will no longer interrupt players interacting with the fountains.
  • Fixed an issue where reactive procs would prevent the slow debuff from being removed in the nightmare phase of Refuge of the Apostate.
  • The progress bar when interacting with Tian-bai's Notes now have the following caption: "Retrieving Notes".
  • The Maze gate now closes shortly after being opened.

T'ian'an District and AI District

  • Secluded and corrupted districts can now be accessed through Paikang's sewers:
    • The new group dungeon T'ian'an District is now available!
    • The new group dungeon AI District is now available!


Электро

 
dewzzDate: Суббота, 16.04.2011, 10:14 | Message # 2
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ОБЩЕЕ
  • Guild city decorations will now properly appear again for new cities.
  • You will no longer temporarily stop your out of combat regeneration every time you start swimming.
  • When you using the Postal Service, you will no longer receive the message "Unknown Recipient" when adding a space at the end of the recipient's name.
  • Fixed an issue that prevented the completion of the quest: The Chosain Conflict.
  • Fixed an issue where players using Hide and Path of Azura at the exact same time could get stuck, unable to move.

МИНИ-ИГРЫ

  • Fixed an issue where class balancing would sometimes favor people that signed up for a shorter duration than others.


Электро

 
dewzzDate: Четверг, 21.04.2011, 00:05 | Message # 3
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ОБЩЕЕ

  • Faction and CC changes are introduced on the Testlive servers! These revamps are still subject to change.
  • Improved Covenants of Death should now give the intended values of Magical Health Tap to Covenant of Pestilence.
  • The stagger debuff now has a unique icon.
  • The Lumbering Hulk ability will again remove existing snare effects when used.
  • Roots of Hell will now add 10/20/30% resistance against knockbacks while any polymorph is active.

General Crowd Control Changes

  • All Root and Silence combos and spell will now grant the target a Recently Impaired buff.
  • Most Snare have been tweaked in regard to duration and immunity. The maximum Snare effect is now 60% Hinder Movement.
  • Most Fear have been tweak with regards to duration, cast time, cooldown or immunity. Targets affected by a fear will also run slower.
  • Most Silence have been tweaked with regard to duration, immunity, cast time range and max targets.
  • Most roots have been tweaked with regards to duration, cast time, range and max targets.
  • Most stuns have been tweaked with regards to duration, immunity, cast time, range and max targets.
  • Several knockbacks have been tweaked with regards to cast time and re use time.
  • You can no longer be Staggered while affected by a Snare.

ПОДЗЕМЕЛЬЯ

AI District

  • The combat log will now display the damage dealt to you when ran over by Sxi Ai.


Электро

 
ШайенDate: Четверг, 21.04.2011, 18:11 | Message # 4
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Что такое написано, это же ваще переводить сколько, нет, чтобы сразу на русском! Но единственное я понял , читы работают! happy

Bear-shaman, 80 lvl, 9 pvp

 
dewzzDate: Четверг, 21.04.2011, 20:14 | Message # 5
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Generic CC Changes:
  • Most CC spells, abilities and combos have been tweaked in regards to duration, cast time, range, immunities or max targets. Also most combos are now one step in addition to the finisher.
  • Knockbacks will now use a resistance based system to behave like other crowd control effects. Some feats and items have been changed in this regard. This means that the worn armor type of the target no longer matters.
  • Some abilities and spells that purely gives resistances have been changed to be hostile so they are visible to enemies. These are: Stand your Ground, Running Shot, Excellent Balance and Ursine Bond.
  • Most abilities (Abilities tab) should no longer be affected by silence. Spells will still be affected as they always have been.
  • Priest and Mage classes will now also gain resistance to silence while under the effect of Recently Impaired.
  • Targets affected by fear will now also have slow movement.
  • The maximum Snare effect is now 60% Hinder Movement from a crowd control spell. Any additional effect will still stack on top of this.
  • You can no longer be Staggered while affected by a Snare.
  • All Root and Silence combos and spell will now grant the target a Recently Impaired buff.
  • The stagger debuff now has a unique icon.
  • Players that are feared while sprinting will no longer lose stamina as if sprinting under the fear effect.

2.2 Class CC and related feat changes

Assassin

  • Curse of the Lotus is now classified as a fear.
  • Vampyric Nature is now classified as a stun.

Barbarian

  • Additional ranks in the Scatter Foes feat will now cause the Scatter foes combo to knock the target further away from the Barbarian.

Bear Shaman

  • The AA Feat ' Ursine Bond' now also give you Silence immunity.

Dark Templar

  • Shadowed Soul is now an ability, it can now properly remove any fear running on Dark Templar.

Demonologist

  • Replaced the Crowd Control effect of 'Hands of the Underworld' with a long duration Snare. Lowered the reuse time to 60 seconds.
  • Further ranks in the Wicked Bolts feat will now increase the distance the target is knocked back

Herald of Xotli

  • Roots of Hell will now add 10/20/30% resistance against knockbacks while any polymorph is active

Guardian

  • Overwhelming Shout will no longer have a separate snare.
  • Stand Your Ground will now make the guardian and their team more resistant to knockback effets. Also while active the Shield Sweep combo will fling targets further away.

Necromancer

  • Unholy Hands have been changed. This is now a Targeted AoE spell causing up to 6 targets to become rooted.

Priest of Mitra

  • Exorcism is now an ability, it can now in addition to removing fears and silences from team members be used to remove any fears or silences running on the Priest.
  • Empowered Repulse (Divinity) will now increase the distance any target is knocked back.
  • Lowered the Mana Cost of Condemn, Inclusion, Avert Thine Eyes, Eye of Judgment and Repudiate spells.
  • Repudiate is now a targeted AoE spell. The Range have been increased, while the radius have been decreased to match the particle. The effect of this spell have not been changed.
  • The Divinity Feat 'Spiritual Warding' now grants the priest Silence resistance instead of Charm.

Ranger

  • Additional ranks in the Ability - Booby Trap feat will now increase the distance the target is knocked back.
  • Upper Attack Bonus will now increase the distance any target of the Linebreaker combo is knocked back.

Tempest of Set

  • All ranks of 'Quicksand' are now a Hostile Self Centered Area Spells
  • Rousing Shock is now an ability, it can now in addition to removing stuns from team members be used to remove stuns running on the Tempest.
  • Puppets of Set is now classified as a stun.
  • The Spell 'Brain Spasms' in the Lightning tree now also has a significant chance to break Silence effects.

Mage

  • The middle tier AA Feat 'Charm Immunity' has been replaced with 'Silence Immunity'.
  • The AA Feat 'Transcendence' now also reduces the duration of Silence effects.
  • The CC breaker 'Ethereal Escape' in the AA tree now also includes Silence effects.

Priest

  • The middle tier AA Feat 'Charm Immunity' has been replaced with 'Silence Immunity'.
  • The AA Feat 'Divine Luster' now also reduces the duration of Silence effects.
  • The CC breaker 'Deliverance' in the AA tree now also includes Silence effects.

Other 2.2 Class Changes

Assassin

  • The debuff effect of Impede Life will no longer stop the Natural Stamina and Mana regen on targets for up to 30 seconds.

Barbarian

  • Redesigned the Berserker feat Paralysis: 'Augments the Clobber combo by battering the target's armor, increasing the damage the target takes from physical attacks'.

Conqueror

  • The 'Overcome the Odds' ability will now also apply a visible buff icon on the Conqueror
  • The Lumbering Hulk ability will again remove existing snare effects when used.

Dark Templar

  • The feated 'Invulnerable Soul' buff should no longer disappear when casting 'Covenant of Invulnerability'.
  • Clarified perk description for Void of Madness.

Demonologist

  • Tweaked down fear and stun resistance values gained from Demon Heart of Chatha feats and cleaned up the Regen tooltip values of Demonic Heart.

Guardian

  • Reckoning will now only be available at the end of the finisher of Disable IV.

    Necromancer

    • 3rd rank of Quick Steps will now cost Prowess Points and not Mastery Points, as intended
    • Dismissing Necrotic Bombs should no longer cause them to trigger Necrotic Pustule. Pets killed in combat or by the Necrotic Detonation will still trigger the effect.

    Priest of Mitra

    • Holy Accession will now proc off any blue heal (Wave of Life/Blood Flow/Life of Set) running on the Priest of Mitra.
    • Added Condemnation and Mitra's Searing Eye to the list of spells triggering Divine Blessing and updated Divine Halo's feat description.
    • You can no longer stack up Divine Blessing without hitting any targets.
    • Revivication will now also trigger Emanation of Life while other green heals are running on the Priest of Mitra.

    Ranger

    • There will now be a second LoS check on ranged combos done at the end of the combo.

    Tempest of Set

    • Eye of the Storm now grants the Tempest of Set 25% Bonus Armor for the duration of the spell.
    • Replaced the Lightning feat 'Visions of Hatred' with the new feat 'Empowered Wisdom': 'Increases the tempest's Constitution based on their Wisdom.'

    2.2 General/Combat

    • Column spells should now work properly in PvP
    • You will no longer temporarily stop your out of combat regeneration every time you start swimming.
    • Replaced the general AA feat 'Charm Resistance with 'Stagger Resistance'.
    • Added the Icon for the "Enervating Equilibrium" stamina potion blocking hostile debuff.
    • NPC Moon Child pets now give XP and no longer receive crowd control immunities.
    • Replaced incorrect ammo item in the quest The Venomous South

    2.2 Items

    • All Trial of the Godslayer events will now drop minimum 1 guaranteed epic armor piece + 1 Coffer of Radiance.
    • Lowered the esteem token prices of green armor sold by merchants in Khitai by approx 50%.
    • The Potent Lodestone will now give the user a 20% resistance against being knocked back.
    • The Repellant Lodestone will now give the user a chance of negating a targets resistance against being knocked back. Spells with 100% resistance to knockbacks will not be affected by this item.
    • Simple Trophy Vessels dropped in dungeons are now blue quality items, like all other Simple Trophy items.
    • Trader of Fortunes: Decreased the sell price for Flask of Completion from 32 to 20 Mark of Acclaim.
    • Trader of Fortunes: Increased the sell price for the Receptacles of Simple Trophies based on the increased Mark of Acclaim income.


    Электро

  •  
    dewzzDate: Суббота, 23.04.2011, 07:57 | Message # 6
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    KNOWN ISSUES
    • Several abilities and spells with cast time don't properly play animations.

    TESTLIVE NOTE!

    • We have temporarily disabled the lockout systems for both the AI and T'ian'an districts to allow for easier testing on the Testlive server.

    GENERAL

    • Boosted epic loot- count and drop rates for all Trial of the Godslayer events.
    • Lowered the esteem token prices of green armor sold by merchants in Khitai by approx 50%.
    • Trader of Fortunes: Decreased the sell price for Flask of Completion from 32 to 20 Mark of Acclaim.
    • Trader of Fortunes: Increased the sell price for the Receptacles of Simple Trophies based on the increased Mark of Acclaim income.
    • Several improvements were made to the AI District and T'ian'an, including:
      • Fixed a bug which caused the roof-mesh of the Palace to "explode" and cause visual discrepancies.
      • Players can now immediately re-enter playfield after dying during the Yeng-Wang-Yeh fight.
      • Added some boundary areas to keep players within the playable area. Added some collision to prevent unintended gameplay.

    COMBAT

    • Players who are feared while sprinting will no longer continue to lose stamina while feared as if they were still sprinting.
    • Changed the extra CC combo-steps that were added in the revamp from finisher-steps to starter-steps to keep the original finisher directions.
    • The immunity durations for fear, knockback, root, stun and silence have been reduced. Knockbacks now have a 25s immunity, while the rest have 20, 25 or 30s immunity.
    • Enslaving Fire should now break on 50% damage.

    COMBAT CHANGES BY CLASS

    Assassin

    • The animations for Grim Corruption ranks I to IV are now all equally long.
    • Added an extra attack direction to Snap Kick - UP.

    Barbarian

    • Added an extra attack direction to all ranks of Clobber - LR.
    • Added an extra attack direction to Earth Shatter - UP.
    • Added an extra attack direction to Scatter Foes - UP.
    • Added an extra attack direction to all ranks of Stunning Punch - UR.
    • Ranks I to IV of Clobber now all use the animation from Clobber I.
    • Ranks I to IV of Stunning Punch now all use the animation from Stunning Punch III.

    Bear Shaman

    • Added an extra attack direction to all ranks of Ferocious Smack - LR.
    • Added an extra attack direction to all ranks of Hinder Movement - UR.
    • Rank I of Hinder Movement now uses the animation from rank II.
    • The animations for Ferocious Smack ranks I to IV are now all equally long.

    Conqueror

    • Added an extra attack direction to Batter Aside - UR.
    • Added an extra attack direction to Throat Slash - UP.
    • Added an extra attack direction to rank 6 of Overwhelm - UP.
    • Ranks I to V of Overwhelm now all use the animation from rank V.
    • The animations for Batter Aside ranks I to IV are now all equally long.

    Dark Templar

    • Added an extra attack direction to Dooming Presence - UL.
    • Added an extra attack direction to all ranks of Mind Shatter - UP.
    • Added an extra attack direction to all ranks of Mind Wrack - UR.

    Guardian

    • Added an extra attack direction to Shield Strike - LR.
    • Added an extra attack direction to all ranks of Skewer - UP.
    • Added an extra attack direction to all ranks of Stagger - UR.
    • The animations for Shield Sweep ranks I to IV are now all equally long.
    • The animations for Stagger ranks I to IV are now all equally long.
    • Rank IV of Shield Sweep now uses the animation from rank III.

    CLASSES

    Barbarian

    • (Testlive) Finishing Blow should again work correctly.

    Demonologist

    • Reduced the feated cast time reduction from Agonizing Fiery Torment to 0.5 seconds.
    • Added a 1 second cast time to the Possession spell, as intended.

    Guardian

    • Added an extra combo-step (UL - starter) to all ranks of Shield Sweep.
    • Prime Initiative now has a 0.5 second cast time, and its cooldown has been increased to 30 seconds (Currently in this build this is a 1s cast time but it will be 0.5 s in the next build).
    • (Testlive) Stagger IV will now automagically be trained at level 80 again.

    Necromancer

    • Reduced the feated cast time reduction from Flash Freeze to 0.5 seconds.

    Ranger

    • A second Line of Sight check is done before ranged combo damage is inflicted, this does not take facing into account.
    • Animation now waits for the execution of the ranged attack command.
    • If the attack is aborted, the animation is stopped, no damages are dealt, and visual effects on the target are canceled.

    PVP

    Minigames

    • Fixed an issue that would prevent classes from getting balanced correctly in some cases.


    Электро

     
    vbird13Date: Понедельник, 25.04.2011, 22:30 | Message # 7
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    А когда будет патч? =) Хочется в новые данжи =)

    Vbird

     
    CarnajeDate: Вторник, 26.04.2011, 07:05 | Message # 8
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    да лан, так и скажи что хочешь нагибать всех с инста контролями)))

     
    vbird13Date: Вторник, 26.04.2011, 07:55 | Message # 9
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    да ну лана щас как будто не убиваю никого biggrin нада тока размятся ща немного после слака и норм будет biggrin

    Vbird

     
    CarnajeDate: Вторник, 26.04.2011, 09:23 | Message # 10
    Group: Удаленные





    а ты че слакал разве?

     
    vbird13Date: Четверг, 28.04.2011, 21:51 | Message # 11
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    ну прохлаждение на пве^^ забыл что жать даже wacko

    Vbird

     
    dewzzDate: Воскресенье, 01.05.2011, 00:16 | Message # 12
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    TESTLIVE
    • Curse of the Lotus should again work properly while silenced

    Dungeon - T'ian'an District

    • The Corrupted can now be knockbacked by players
    • Some fire patches where added to the quarters torched by Armsmaster Uxus and the flames will be visible faster
    • The Priestess of Tian will no longer continue casting after the encounter is over

    Faction Revamp

    • Scholars of Cheng-ho - The quest "Scaling the Ranks" will now reward 16 Mark of Acclaim
    • Shadows of Jade - The quest "A Rising Shadow" will now reward 16 Mark of Acclaim
    • Shadows of Jade - The quest "Escaping the Black Desert" will now reward 16 Mark of Acclaim
    • Shadows of Jade - The quest "Revenge on the Jiang Shi" will reward 13100 faction standing points
    • Brittle Blade - The quest "Death from Above" will reward 6600 faction standing points


    Электро

     
    dewzzDate: Понедельник, 02.05.2011, 23:04 | Message # 13
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    TESTLIVE ONLY
    • Rolled back CC immunity durations to the original values based on testing and player feedback: Short: 20 sec, Medium: 40 sec and Long: 60 sec.
    • Combo openers will now have a max cooldown of 10 seconds if the combo is aborted.

    CLASSES
    Assassin

    • (Testlive only) The cast time for Choking Powder has been further reduced. The duration of this ability has also been reduced.

    Conqueror

    • Added Stagger Immunity as a source for increasing the damage output from 'One Last Push'.
    • Tweaked how Burst of Aggression works: "Empowers the conqueror's next melee attack based on their stance. In Frenzy Stance the attacks will knock enemies backwards. In Defensive Stance the ability becomes instant and the attacks will generate 10% more hate. When there is no stance running, the ability grants the conqueror both effects but with a minor delay."
    • Removed the extra step previously added to the Conqueror combo Throat Slash. The base duration of the silence from has been reduced.

    Demonologist

    • Increased the range of Possession to 15 meters.

    Guardian

    • (Testlive only) The cast time for Prime Initiative has been further reduced to 0.1 seconds. The damage of this ability has also been reduced.

    Herald of Xotli

    • Word of Command has had its cast time adjusted to 0.5 seconds.
    • Thundering Flames now also has a chance of interrupting combos.
    • Increased the knockback resistance Roots of Hell from 10, 20 and 30% to 20, 30 and 50%.

    Priest of Mitra

    • Corrected the buff description of 'Light the Path': "Decreases the casting time by 1 second on Repulse" (Repulse will still be instant when Light the Path procs).

    Tempest of Set

  • Cast time on Thundering Voice has been adjusted down to 0.5 seconds. It now also has a chance to interrupt combos.

    Электро

  •  
    dewzzDate: Вторник, 03.05.2011, 09:36 | Message # 14
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    Faction Revamp
    • Scholars of Cheng Ho quest "Scaling the Ranks" now rewards 16 Marks of Acclaim
    • Insurrection quest "Growing Discontent" now rewards 25000 faction standing.
    • Insurrection quest "Cleansing the District" now rewards 22 Marks of Acclaim and 52500 faction standing.

    CC Revamp

    • Fixed an issue with Burst of Aggression that prevented the buff from being removed after a knockback is performed.


    Электро

     
    dewzzDate: Суббота, 07.05.2011, 01:12 | Message # 15
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    GENERAL
    • A Quest Cooldown Tab has been added to the quest journal. Currently it is missing some text. This will be corrected in an upcoming update.
    • Fixed an issue that could cause your game client to lock up when switching to a team leader's instance.

    CLASSES
    Rogue (General)

    • Tainted Weapons should once again work properly when silenced.

    Assassin

    • Added a casting animation for Curse of the Lotus, and tweaked the visual effects slightly.
    • Added a casting animation for Opportunistic Strike, and added some basic visual effects to show the effects of the ability.
    • Added a casting animation for Death's Gaze, and added some basic visual effects to show the effects of the ability.
    • Added a casting animation for Vampyric Nature, and added some basic visual effects to show the effects of the ability.

    Bear Shaman

    • Fixed an issue that prevented Ursine Crush from doing any damage.
    • Changed the finisher directions of Hinder Movement (UP), Maul (UP) and Ferocious Smack (UR).

    Conqueror

    • Lumbering Hulk should once again work properly when silenced.
    • Assail will now also occur when using the Batter Aside V combo.
    • Lowered the casting time of Burst of Agression in Frenzy Stance to 0.5 second.
    • Increased durations of Improved Throat Slash feats from 0.7/1.4/2 to 1/2/3 seconds.

    Demonologist

    • Changed casting animation and visual effects for Wicked Bolt to something that is easier to see.

    Necromancer

    • Added casting animation and visual effects on the caster for Ice Shackle, and effects on the target that will last for the duration of the debuff.

    Priest of Mitra

    • Fixed an issue that caused Holy Storm to not grant the buff effect when it procced off another priest's blue heal.

    Ranger

    • Jarring Shot will now have a cast time, as intended.
    • Taking the Shot should again work properly when silenced.
    • Added casting animation for Concussive Blast, and some basic visual effects to show the effects of the ability.
    • Now destructibles are taken into account when the "can execute" check is done during a ranged attack.

    COMBAT

    • The knockback component of the Slam combo should work properly on NPCs again.
    • Fixed an issue that made spells interruptible that were not intended to be interrupted.

    QUESTS

    • Dilip and Nan-nan are once again recruiting for Tamarin Tigers and Scholars of Cheng-ho.
    • Faction poster quests "Wanted! War on the Children", "Wanted! Gore in the Grasslands", and "Wanted! Rectoral Rectification" for the Yellow Priests of Yun, Shadows of Jade, and Children of Yag Kosha should now properly be attainable at any friendly rank for each respective faction.
    • All quests of the Jiang Shi faction now give increased faction rewards.
    • It once again be possible to resolve To Shatter Deception.


    Электро

     
    dewzzDate: Вторник, 10.05.2011, 19:07 | Message # 16
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    ПОДЗЕМЕЛЬЯ

    Paikang Districts

    • A chest will now spawn after completing the Priestess of T'ian encounter in T'ian'an
    • Commander Yeng-Wang-Yeh will always spawn directly in the center of his room

    ОБЩЕЕ

    • Fatalities can no longer be interrupted.
    • Quest cooldown text is being displayed correctly again
    • Polymorph should no longer cause characters to appear without clothing
    • Snare no longer affects the speed of a charge


    Электро

     
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